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Marshtomp
#259

Marshtomp

WaterGround

Best attacking moveset: Water Gun and Surf, worth 8.9 damage per second against a neutral target.

Best moveset

Marshtomp can learn 6 combinations. Water Gun with Surf does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Takes double damageGrass
ResistsPoisonRockSteelFireElectric
Fast attackTypePowerDurationEnergy
Mud ShotGround40.5s+6
Water GunWater50.5s+5
Charged attackTypePowerDurationEnergy
Mud BombGround602.5s-33
SludgePoison502.0s-33
SurfWater601.5s-50

Shiny

Marshtomp
Normal
Shiny Marshtomp
Shiny

Yes. Shiny Marshtomp has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Evolution family

Numbers

Max CP2,008 at level 50, 1,776 at level 40
Raid catch1,015 CP at level 20, or 1,269 if weather boosted (perfect IVs)
Lowest possible raid catch955 CP. Raid encounters can't roll below 10/10/10
Base stats156 attack · 133 defense · 172 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size0.71 m and 28 kg

Best moveset against each type

Marshtomp does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.

AgainstBest movesetDPS
GroundWater Gun + Surf12.9
RockWater Gun + Surf12.9
FireWater Gun + Surf12.9
PoisonMud Shot + Mud Bomb11.5
SteelMud Shot + Mud Bomb11.5
ElectricMud Shot + Mud Bomb11.5
FairyWater Gun + Sludge9.6
NormalWater Gun + Surf8.9
FightingWater Gun + Surf8.9
FlyingWater Gun + Surf8.9
BugWater Gun + Surf8.9
GhostWater Gun + Surf8.9
PsychicWater Gun + Surf8.9
IceWater Gun + Surf8.9
DarkWater Gun + Surf8.9
GrassMud Shot + Sludge8.8
WaterMud Shot + Mud Bomb7.4
DragonMud Shot + Mud Bomb7.4

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Marshtomp is actually for.

Counters: what beats Marshtomp

AttackerTypeMovesetDPS
KartanaGrassSteelRazor Leaf + Leaf Blade63.8
RoseradeGrassPoisonMagical Leaf + Leaf Storm54.4
ZarudeDarkGrassVine Whip + Power Whip53.3
RillaboomGrassRazor Leaf + Frenzy Plant Legacy52.7
MeowscaradaGrassDarkLeafage + Frenzy Plant Legacy51.5
DecidueyeGrassGhostMagical Leaf + Frenzy Plant Legacy50.7
Tapu BuluGrassFairyBullet Seed + Grass Knot50.5
TsareenaGrassMagical Leaf + Grass Knot49.8
SceptileGrassBullet Seed + Frenzy Plant Legacy49.4
OgerponGrassMagical Leaf + Grass Knot49.2

Ranked by damage per second against Marshtomp's own defense, at level 40 with a 15 attack IV, one per evolution family.