Runerigus
GroundGhost
Best attacking moveset: Shadow Claw and Shadow Ball, worth 9.1 damage per second against a neutral target.
Best moveset
Runerigus can learn 8 combinations. Shadow Claw with Shadow Ball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Astonish | Ghost | 7 | 1.0s | +13 |
| Shadow Claw | Ghost | 6 | 0.5s | +4 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Brutal Swing | Dark | 65 | 2.0s | -33 |
| Rock Tomb | Rock | 65 | 3.0s | -50 |
| Sand Tomb | Ground | 60 | 4.0s | -33 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
Shiny


Yes. Shiny Runerigus has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,570 at level 50, 2,273 at level 40 |
|---|---|
| Raid catch | 1,299 CP at level 20, or 1,624 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,231 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 163 attack · 237 defense · 151 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.6 m and 66.6 kg |
Best moveset against each type
Runerigus does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Fighting.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Shadow Claw + Shadow Ball | 15.0 |
| Psychic | Shadow Claw + Shadow Ball | 15.0 |
| Fighting | Shadow Claw + Shadow Ball | 9.1 |
| Shadow Claw + Shadow Ball | 9.1 | |
| Poison | Shadow Claw + Shadow Ball | 9.1 |
| Ground | Shadow Claw + Shadow Ball | 9.1 |
| Rock | Shadow Claw + Shadow Ball | 9.1 |
| Bug | Shadow Claw + Shadow Ball | 9.1 |
| Steel | Shadow Claw + Shadow Ball | 9.1 |
| Fire | Shadow Claw + Shadow Ball | 9.1 |
| Water | Shadow Claw + Shadow Ball | 9.1 |
| Grass | Shadow Claw + Shadow Ball | 9.1 |
| Electric | Shadow Claw + Shadow Ball | 9.1 |
| Ice | Shadow Claw + Shadow Ball | 9.1 |
| Dragon | Shadow Claw + Shadow Ball | 9.1 |
| Fairy | Shadow Claw + Shadow Ball | 9.1 |
| Normal | Shadow Claw + Brutal Swing | 6.9 |
| Dark | Astonish + Shadow Ball | 6.1 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Runerigus is actually for.
Counters: what beats Runerigus
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| GrassSteel | Razor Leaf + Leaf Blade | 23.4 | |
| FireGhost | Astonish + Shadow Ball | 23.3 | |
| Water | Water Gun + Hydro Cannon Legacy | 21.1 | |
| DarkIce | Snarl + Blizzard | 21.1 | |
| Water | Waterfall + Origin Pulse Legacy | 21.0 | |
| Dark | Snarl + Shadow Ball | 21.0 | |
| GhostFire | Hex + Shadow Ball | 20.8 | |
| GhostPoison | Lick + Shadow Ball Legacy | 20.8 | |
| Dark | Snarl + Brutal Swing Legacy | 20.4 | |
| GrassPoison | Magical Leaf + Leaf Storm | 20.0 |
Ranked by damage per second against Runerigus's own defense, at level 40 with a 15 attack IV, one per evolution family.


