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Simipour
#516

Simipour

Water

Best attacking moveset: Water Gun and Hydro Pump, worth 10.3 damage per second against a neutral target.

Best moveset

Simipour can learn 6 combinations. Water Gun with Hydro Pump does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGrassElectric
ResistsSteelFireWaterIce
Fast attackTypePowerDurationEnergy
BiteDark60.5s+4
Water GunWater50.5s+5
Charged attackTypePowerDurationEnergy
CrunchDark653.0s-33
Hydro PumpWater1353.5s-100
SurfWater601.5s-50

Shiny

Simipour
Normal
Shiny Simipour
Shiny

Yes. Shiny Simipour has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP2,657 at level 50, 2,350 at level 40
Raid catch1,343 CP at level 20, or 1,679 if weather boosted (perfect IVs)
Lowest possible raid catch1,273 CP. Raid encounters can't roll below 10/10/10
Base stats206 attack · 133 defense · 181 stamina

What it costs

Candy to evolve25 Candy
Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Size1 m and 29 kg

Best moveset against each type

Simipour does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.

AgainstBest movesetDPS
GroundWater Gun + Hydro Pump16.7
RockWater Gun + Hydro Pump16.7
FireWater Gun + Hydro Pump16.7
GhostBite + Crunch12.9
PsychicBite + Crunch12.9
NormalWater Gun + Hydro Pump10.3
FightingWater Gun + Hydro Pump10.3
FlyingWater Gun + Hydro Pump10.3
PoisonWater Gun + Hydro Pump10.3
BugWater Gun + Hydro Pump10.3
SteelWater Gun + Hydro Pump10.3
ElectricWater Gun + Hydro Pump10.3
IceWater Gun + Hydro Pump10.3
DarkWater Gun + Hydro Pump10.3
FairyWater Gun + Hydro Pump10.3
WaterBite + Crunch8.0
GrassBite + Crunch8.0
DragonBite + Crunch8.0

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Simipour is actually for.

Counters: what beats Simipour

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy46.6
ZeraoraElectricVolt Switch + Plasma Fists40.0
KartanaGrassSteelRazor Leaf + Leaf Blade39.9
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy39.1
XurkitreeElectricThunder Shock + Discharge38.6
RoseradeGrassPoisonMagical Leaf + Leaf Storm34.0
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy33.9
DeoxysPsychicCharge Beam + Thunderbolt33.6
ElectivireElectricThunder Shock + Wild Charge33.4
ZarudeDarkGrassVine Whip + Power Whip33.3

Ranked by damage per second against Simipour's own defense, at level 40 with a 15 attack IV, one per evolution family.