Slugma
Fire
Best attacking moveset: Ember and Flame Burst, worth 6.0 damage per second against a neutral target.
Best moveset
Slugma can learn 6 combinations. Ember with Flame Burst does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Ember | Fire | 10 | 1.0s | +10 |
| Rock Throw | Rock | 13 | 1.0s | +8 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Flame Burst | Fire | 70 | 2.5s | -50 |
| Flame Charge | Fire | 70 | 4.0s | -33 |
| Rock Slide | Rock | 75 | 2.5s | -50 |
Shiny


Yes. Shiny Slugma has been released. Players have found it from: wild, research, photobomb.
Evolution family
Numbers
| Max CP | 1,011 at level 50, 895 at level 40 |
|---|---|
| Raid catch | 511 CP at level 20, or 639 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 468 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 118 attack · 71 defense · 120 stamina |
What it costs
| Candy to evolve | 50 Candy |
|---|---|
| Second charged move | 10,000 Stardust and 25 Candy |
| Buddy distance | 1 km per Candy |
| Size | 0.71 m and 35 kg |
Best moveset against each type
Slugma does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Bug, Ice, Steel.
| Against | Best moveset | DPS |
|---|---|---|
| Bug | Rock Throw + Flame Burst | 9.6 |
| Ice | Rock Throw + Flame Burst | 9.6 |
| Steel | Ember + Flame Burst | 9.3 |
| Grass | Ember + Flame Burst | 9.3 |
| Rock Throw + Rock Slide | 9.1 | |
| Fire | Rock Throw + Rock Slide | 9.1 |
| Normal | Ember + Flame Burst | 6.0 |
| Fighting | Ember + Flame Burst | 6.0 |
| Poison | Ember + Flame Burst | 6.0 |
| Ground | Ember + Flame Burst | 6.0 |
| Ghost | Ember + Flame Burst | 6.0 |
| Electric | Ember + Flame Burst | 6.0 |
| Psychic | Ember + Flame Burst | 6.0 |
| Dark | Ember + Flame Burst | 6.0 |
| Fairy | Ember + Flame Burst | 6.0 |
| Rock | Rock Throw + Rock Slide | 5.4 |
| Water | Rock Throw + Rock Slide | 5.4 |
| Dragon | Rock Throw + Rock Slide | 5.4 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Slugma is actually for.
Counters: what beats Slugma
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Water | Water Gun + Hydro Cannon Legacy | 61.8 | |
| Water | Waterfall + Origin Pulse Legacy | 61.6 | |
| RockPoison | Rock Throw + Meteor Beam | 60.8 | |
| Ground | Mud Shot + Precipice Blades Legacy | 60.4 | |
| Rock | Smack Down + Rock Slide | 60.2 | |
| Water | Bubble + Crabhammer | 58.5 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 58.3 | |
| WaterDark | Water Shuriken + Hydro Cannon Legacy | 58.2 | |
| Rock | Lock On + Meteor Beam Legacy | 57.8 | |
| GroundSteel | Mud Slap + Earthquake | 57.4 |
Ranked by damage per second against Slugma's own defense, at level 40 with a 15 attack IV, one per evolution family.

