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Magcargo
#219

Magcargo

FireRock

Best attacking moveset: Rock Throw and Overheat, worth 8.5 damage per second against a neutral target.

Best moveset

Magcargo can learn 12 combinations. Rock Throw with Overheat does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Takes double damageGroundWater
Weak toFightingRock
ResistsNormalFlyingPoisonBugIceFairy
Strongly resistsFire
Fast attackTypePowerDurationEnergy
EmberFire101.0s+10
IncinerateFire322.5s+22
Rock ThrowRock131.0s+8
Charged attackTypePowerDurationEnergy
Heat WaveFire953.0s-100
OverheatFire1604.0s-100
Rock TombRock653.0s-50
Stone EdgeRock1052.5s-100

Shiny

Magcargo
Normal
Shiny Magcargo
Shiny

Yes. Shiny Magcargo has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Evolution family

Numbers

Max CP1,924 at level 50, 1,702 at level 40
Raid catch972 CP at level 20, or 1,215 if weather boosted (perfect IVs)
Lowest possible raid catch914 CP. Raid encounters can't roll below 10/10/10
Base stats139 attack · 191 defense · 137 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance1 km per Candy
Size0.79 m and 55 kg

Best moveset against each type

Magcargo does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Bug, Ice, Steel.

AgainstBest movesetDPS
BugRock Throw + Overheat13.1
IceRock Throw + Overheat13.1
SteelIncinerate + Overheat13.0
GrassIncinerate + Overheat13.0
FlyingRock Throw + Stone Edge12.1
FireRock Throw + Stone Edge12.1
NormalRock Throw + Overheat8.5
PoisonRock Throw + Overheat8.5
GhostRock Throw + Overheat8.5
ElectricRock Throw + Overheat8.5
PsychicRock Throw + Overheat8.5
DarkRock Throw + Overheat8.5
FairyRock Throw + Overheat8.5
FightingEmber + Overheat8.2
GroundEmber + Overheat8.2
RockRock Throw + Stone Edge7.9
WaterRock Throw + Stone Edge7.9
DragonRock Throw + Stone Edge7.9

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Magcargo is actually for.

Counters: what beats Magcargo

AttackerTypeMovesetDPS
InteleonWaterWater Gun + Hydro Cannon Legacy41.3
KyogreWaterWaterfall + Origin Pulse Legacy41.1
GroudonGroundMud Shot + Precipice Blades Legacy40.3
KinglerWaterBubble + Crabhammer39.0
GreninjaWaterDarkWater Shuriken + Hydro Cannon Legacy38.9
ExcadrillGroundSteelMud Slap + Earthquake38.3
MamoswineIceGroundMud Slap + High Horsepower37.6
QuaquavalWaterFightingWater Gun + Hydro Cannon Legacy37.4
PrimarinaWaterFairyWaterfall + Hydro Cannon Legacy36.8
RhyperiorGroundRockMud Slap + Earthquake36.3

Ranked by damage per second against Magcargo's own defense, at level 40 with a 15 attack IV, one per evolution family.