Solgaleo
PsychicSteel
Best attacking moveset: Fire Spin and Solar Beam, worth 12.2 damage per second against a neutral target.
Best moveset
Solgaleo can learn 8 combinations. Fire Spin with Solar Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Fire Spin | Fire | 13 | 1.0s | +9 |
| Zen Headbutt | Psychic | 11 | 1.0s | +9 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Flamethrower | Fire | 65 | 2.0s | -50 |
| Iron Head | Steel | 60 | 2.0s | -50 |
| Psychic Fangs | Psychic | 25 | 1.0s | -33 |
| Solar Beam | Grass | 180 | 5.0s | -100 |
Best moveset against each type
Solgaleo does not have one best moveset, it has 6. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ice, Bug, Steel.
| Against | Best moveset | DPS |
|---|---|---|
| Ice | Fire Spin + Iron Head | 18.7 |
| Bug | Fire Spin + Flamethrower | 17.8 |
| Steel | Fire Spin + Flamethrower | 17.8 |
| Grass | Fire Spin + Flamethrower | 17.8 |
| Fighting | Zen Headbutt + Psychic Fangs | 16.4 |
| Poison | Zen Headbutt + Psychic Fangs | 16.4 |
| Ground | Fire Spin + Solar Beam | 16.1 |
| Rock | Zen Headbutt + Solar Beam | 16.1 |
| Water | Zen Headbutt + Solar Beam | 16.1 |
| Fairy | Fire Spin + Iron Head | 15.0 |
| Normal | Fire Spin + Solar Beam | 12.2 |
| Ghost | Fire Spin + Solar Beam | 12.2 |
| Electric | Fire Spin + Solar Beam | 12.2 |
| Psychic | Fire Spin + Solar Beam | 12.2 |
| Dark | Fire Spin + Solar Beam | 12.2 |
| Fire Spin + Iron Head | 11.6 | |
| Dragon | Zen Headbutt + Iron Head | 11.6 |
| Fire | Zen Headbutt + Psychic Fangs | 10.1 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Solgaleo is actually for.
Counters: what beats Solgaleo
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | IncinerateMind BlownLegacy | 35.3 | |
| DragonFire | Fire FangFusion FlareLegacy | 29.3 | |
| Dark | SnarlFoul Play | 26.9 | |
| GhostFire | Fire SpinOverheat | 26.9 | |
| Fire | Fire SpinPyroball | 26.5 |
Ranked by damage per second against Solgaleo's own defense, at level 40 with a 15 attack IV, one per evolution family. Twelve deep, with what Solgaleo is weak to.
Type matchups
Shiny
No shiny yet. New shiny releases show up in the news.
Evolution family
Numbers
| Max CP | 4,570 at level 50, 4,042 at level 40 |
|---|---|
| Raid catch | 2,310 CP at level 20, or 2,887 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 2,219 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 255 attack · 191 defense · 264 stamina |
What it costs
| Second charged move | 100,000 Stardust and 100 Candy |
|---|---|
| Buddy distance | 20 km per Candy |
| Size | 3.4 m and 230 kg |



