Squirtle
Water
Best attacking moveset: Tackle and Aqua Tail, worth 5.3 damage per second against a neutral target.
Best moveset
Squirtle can learn 6 combinations. Tackle with Aqua Tail does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bubble | Water | 10 | 1.0s | +12 |
| Tackle | Normal | 5 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Aqua Jet | Water | 45 | 2.5s | -33 |
| Aqua Tail | Water | 50 | 2.0s | -33 |
| Water Pulse | Water | 65 | 3.0s | -50 |
Shiny


Yes. Shiny Squirtle has been released. Players have found it from: wild, raid, egg, research, photobomb.
Evolution family
Numbers
| Max CP | 1,069 at level 50, 946 at level 40 |
|---|---|
| Raid catch | 540 CP at level 20, or 675 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 497 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 94 attack · 121 defense · 127 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 10,000 Stardust and 25 Candy |
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 0.5 m and 9 kg |
Best moveset against each type
Squirtle does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.
| Against | Best moveset | DPS |
|---|---|---|
| Ground | Bubble + Aqua Tail | 7.7 |
| Rock | Bubble + Aqua Tail | 7.7 |
| Fire | Bubble + Aqua Tail | 7.7 |
| Normal | Tackle + Aqua Tail | 5.3 |
| Fighting | Tackle + Aqua Tail | 5.3 |
| Tackle + Aqua Tail | 5.3 | |
| Poison | Tackle + Aqua Tail | 5.3 |
| Bug | Tackle + Aqua Tail | 5.3 |
| Electric | Tackle + Aqua Tail | 5.3 |
| Psychic | Tackle + Aqua Tail | 5.3 |
| Ice | Tackle + Aqua Tail | 5.3 |
| Dark | Tackle + Aqua Tail | 5.3 |
| Fairy | Tackle + Aqua Tail | 5.3 |
| Ghost | Bubble + Aqua Tail | 4.9 |
| Steel | Bubble + Aqua Tail | 4.9 |
| Water | Tackle + Aqua Tail | 4.2 |
| Grass | Tackle + Aqua Tail | 4.2 |
| Dragon | Tackle + Aqua Tail | 4.2 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Squirtle is actually for.
Counters: what beats Squirtle
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 50.7 | |
| Electric | Volt Switch + Plasma Fists | 43.5 | |
| GrassSteel | Razor Leaf + Leaf Blade | 43.4 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 42.5 | |
| Electric | Thunder Shock + Discharge | 42.0 | |
| GrassPoison | Magical Leaf + Leaf Storm | 37.0 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 36.8 | |
| Psychic | Charge Beam + Thunderbolt | 36.6 | |
| Electric | Thunder Shock + Wild Charge | 36.4 | |
| DarkGrass | Vine Whip + Power Whip | 36.3 |
Ranked by damage per second against Squirtle's own defense, at level 40 with a 15 attack IV, one per evolution family.


