Swoobat
Psychic
Best attacking moveset: Confusion and Fly, worth 10.1 damage per second against a neutral target.
Best moveset
Swoobat can learn 10 combinations. Confusion with Fly does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Air Slash | 12 | 1.0s | +8 | |
| Confusion | Psychic | 19 | 1.5s | +14 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Aerial Ace | 55 | 2.5s | -33 | |
| Fly | 90 | 2.0s | -50 | |
| Futuresight | Psychic | 115 | 2.5s | -100 |
| Psychic | Psychic | 95 | 3.0s | -50 |
| Psychic Fangs | Psychic | 25 | 1.0s | -33 |
Shiny


Yes. Shiny Swoobat has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 1,940 at level 50, 1,716 at level 40 |
|---|---|
| Raid catch | 980 CP at level 20, or 1,226 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 922 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 161 attack · 119 defense · 167 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 10,000 Stardust and 25 Candy |
| Buddy distance | 1 km per Candy |
| Size | 0.9 m and 10.5 kg |
Best moveset against each type
Swoobat does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Bug, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Confusion + Fly | 16.4 |
| Bug | Air Slash + Fly | 14.9 |
| Grass | Air Slash + Fly | 14.9 |
| Poison | Confusion + Psychic | 14.9 |
| Normal | Confusion + Fly | 10.1 |
| Confusion + Fly | 10.1 | |
| Ground | Confusion + Fly | 10.1 |
| Ghost | Confusion + Fly | 10.1 |
| Fire | Confusion + Fly | 10.1 |
| Water | Confusion + Fly | 10.1 |
| Ice | Confusion + Fly | 10.1 |
| Dragon | Confusion + Fly | 10.1 |
| Fairy | Confusion + Fly | 10.1 |
| Psychic | Air Slash + Fly | 9.6 |
| Dark | Air Slash + Fly | 9.6 |
| Rock | Confusion + Psychic | 9.2 |
| Electric | Confusion + Psychic | 9.2 |
| Steel | Confusion + Fly | 6.6 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Swoobat is actually for.
Counters: what beats Swoobat
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 51.5 | |
| Electric | Volt Switch + Plasma Fists | 44.2 | |
| FireGhost | Astonish + Shadow Ball | 43.8 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 43.2 | |
| Electric | Thunder Shock + Discharge | 42.7 | |
| DarkIce | Snarl + Blizzard | 39.7 | |
| Dark | Snarl + Shadow Ball | 39.4 | |
| GhostFire | Hex + Shadow Ball | 39.1 | |
| GhostPoison | Lick + Shadow Ball Legacy | 39.1 | |
| RockPoison | Rock Throw + Meteor Beam | 39.0 |
Ranked by damage per second against Swoobat's own defense, at level 40 with a 15 attack IV, one per evolution family.

