Woobat
Psychic
Best attacking moveset: Confusion and Psyshock, worth 6.0 damage per second against a neutral target.
Best moveset
Woobat can learn 6 combinations. Confusion with Psyshock does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Air Slash | 12 | 1.0s | +8 | |
| Confusion | Psychic | 19 | 1.5s | +14 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Aerial Ace | 55 | 2.5s | -33 | |
| Air Cutter | 55 | 2.5s | -50 | |
| Psyshock | Psychic | 60 | 2.5s | -33 |
Shiny


Yes. Shiny Woobat has been released. Players have found it from: wild, raid, research, photobomb.
Evolution family
Numbers
| Max CP | 1,149 at level 50, 1,016 at level 40 |
|---|---|
| Raid catch | 580 CP at level 20, or 726 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 535 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 107 attack · 85 defense · 163 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 10,000 Stardust and 25 Candy |
| Buddy distance | 1 km per Candy |
| Size | 0.4 m and 2.1 kg |
Best moveset against each type
Woobat does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Bug.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Confusion + Psyshock | 9.0 |
| Poison | Confusion + Psyshock | 9.0 |
| Bug | Air Slash + Aerial Ace | 8.7 |
| Grass | Air Slash + Aerial Ace | 8.7 |
| Normal | Confusion + Psyshock | 6.0 |
| Confusion + Psyshock | 6.0 | |
| Ground | Confusion + Psyshock | 6.0 |
| Rock | Confusion + Psyshock | 6.0 |
| Ghost | Confusion + Psyshock | 6.0 |
| Fire | Confusion + Psyshock | 6.0 |
| Water | Confusion + Psyshock | 6.0 |
| Electric | Confusion + Psyshock | 6.0 |
| Ice | Confusion + Psyshock | 6.0 |
| Dragon | Confusion + Psyshock | 6.0 |
| Fairy | Confusion + Psyshock | 6.0 |
| Psychic | Air Slash + Aerial Ace | 5.2 |
| Dark | Air Slash + Aerial Ace | 5.2 |
| Steel | Air Slash + Psyshock | 3.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Woobat is actually for.
Counters: what beats Woobat
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 69.0 | |
| Electric | Volt Switch + Plasma Fists | 59.2 | |
| FireGhost | Astonish + Shadow Ball | 58.7 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 57.9 | |
| Electric | Thunder Shock + Discharge | 57.2 | |
| DarkIce | Snarl + Blizzard | 53.2 | |
| Dark | Snarl + Shadow Ball | 52.9 | |
| GhostFire | Hex + Shadow Ball | 52.4 | |
| GhostPoison | Lick + Shadow Ball Legacy | 52.4 | |
| RockPoison | Rock Throw + Meteor Beam | 52.3 |
Ranked by damage per second against Woobat's own defense, at level 40 with a 15 attack IV, one per evolution family.

