Trapinch
Ground
Best attacking moveset: Sand Attack and Scorching Sands, worth 8.6 damage per second against a neutral target.
Best moveset
Trapinch can learn 12 combinations. Sand Attack with Scorching Sands does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Mud Shot | Ground | 4 | 0.5s | +6 |
| Sand Attack | Ground | 4 | 0.5s | +7 |
| Struggle Bug | Bug | 15 | 1.5s | +15 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Crunch | Dark | 65 | 3.0s | -33 |
| Dig | Ground | 100 | 4.5s | -50 |
| Sand Tomb | Ground | 60 | 4.0s | -33 |
| Scorching Sands | Ground | 90 | 3.0s | -50 |
Best moveset against each type
Trapinch does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Poison, Rock, Steel.
| Against | Best moveset | DPS |
|---|---|---|
| Poison | Sand Attack + Scorching Sands | 13.6 |
| Rock | Sand Attack + Scorching Sands | 13.6 |
| Steel | Sand Attack + Scorching Sands | 13.6 |
| Fire | Sand Attack + Scorching Sands | 13.6 |
| Electric | Sand Attack + Scorching Sands | 13.6 |
| Psychic | Struggle Bug + Crunch | 10.0 |
| Dark | Struggle Bug + Scorching Sands | 9.4 |
| Ghost | Sand Attack + Crunch | 9.4 |
| Normal | Sand Attack + Scorching Sands | 8.6 |
| Fighting | Sand Attack + Scorching Sands | 8.6 |
| Ground | Sand Attack + Scorching Sands | 8.6 |
| Water | Sand Attack + Scorching Sands | 8.6 |
| Ice | Sand Attack + Scorching Sands | 8.6 |
| Dragon | Sand Attack + Scorching Sands | 8.6 |
| Fairy | Sand Attack + Scorching Sands | 8.6 |
| Grass | Struggle Bug + Crunch | 7.6 |
| Bug | Sand Attack + Crunch | 6.6 |
| Sand Attack + Crunch | 5.7 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Trapinch is actually for.
Counters: what beats Trapinch
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| GrassSteel | Razor LeafLeaf Blade | 63.5 | |
| Water | Water GunHydro CannonLegacy | 57.2 | |
| Water | WaterfallOrigin PulseLegacy | 57.0 | |
| GrassPoison | Magical LeafLeaf Storm | 54.1 | |
| Water | BubbleCrabhammer | 54.1 |
Ranked by damage per second against Trapinch's own defense, at level 40 with a 15 attack IV, one per evolution family. Twelve deep, with what Trapinch is weak to.
Type matchups
Shiny


Yes. Shiny Trapinch has been released. Players have found it from: wild, raid, research, photobomb.
Evolution family
Numbers
| Max CP | 1,441 at level 50, 1,274 at level 40 |
|---|---|
| Raid catch | 728 CP at level 20, or 910 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 676 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 162 attack · 78 defense · 128 stamina |
What it costs
| Second charged move | 75,000 Stardust and 75 Candy |
|---|---|
| Buddy distance | 5 km per Candy |
| Purify a Shadow one | 5,000 Stardust and 5 Candy |
| Size | 0.71 m and 15 kg |


