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Trapinch
#328

Trapinch

Ground

Best attacking moveset: Sand Attack and Scorching Sands, worth 8.6 damage per second against a neutral target.

Best moveset

Trapinch can learn 12 combinations. Sand Attack with Scorching Sands does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toWaterGrassIce
ResistsPoisonRock
Strongly resistsElectric
Fast attackTypePowerDurationEnergy
Mud ShotGround40.5s+6
Sand AttackGround40.5s+7
Struggle BugBug151.5s+15
Charged attackTypePowerDurationEnergy
CrunchDark653.0s-33
DigGround1004.5s-50
Sand TombGround604.0s-33
Scorching SandsGround903.0s-50

Shiny

Trapinch
Normal
Shiny Trapinch
Shiny

Yes. Shiny Trapinch has been released. Players have found it from: wild, raid, research, photobomb.

Evolution family

Numbers

Max CP1,441 at level 50, 1,274 at level 40
Raid catch728 CP at level 20, or 910 if weather boosted (perfect IVs)
Lowest possible raid catch676 CP. Raid encounters can't roll below 10/10/10
Base stats162 attack · 78 defense · 128 stamina

What it costs

Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Purify a Shadow one5,000 Stardust and 5 Candy
Size0.71 m and 15 kg

Best moveset against each type

Trapinch does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Poison, Rock, Steel.

AgainstBest movesetDPS
PoisonSand Attack + Scorching Sands13.6
RockSand Attack + Scorching Sands13.6
SteelSand Attack + Scorching Sands13.6
FireSand Attack + Scorching Sands13.6
ElectricSand Attack + Scorching Sands13.6
PsychicStruggle Bug + Crunch10.0
DarkStruggle Bug + Scorching Sands9.4
GhostSand Attack + Crunch9.4
NormalSand Attack + Scorching Sands8.6
FightingSand Attack + Scorching Sands8.6
GroundSand Attack + Scorching Sands8.6
WaterSand Attack + Scorching Sands8.6
IceSand Attack + Scorching Sands8.6
DragonSand Attack + Scorching Sands8.6
FairySand Attack + Scorching Sands8.6
GrassStruggle Bug + Crunch7.6
BugSand Attack + Crunch6.6
FlyingSand Attack + Crunch5.7

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Trapinch is actually for.

Counters: what beats Trapinch

AttackerTypeMovesetDPS
KartanaGrassSteelRazor Leaf + Leaf Blade63.5
InteleonWaterWater Gun + Hydro Cannon Legacy57.2
KyogreWaterWaterfall + Origin Pulse Legacy57.0
RoseradeGrassPoisonMagical Leaf + Leaf Storm54.1
KinglerWaterBubble + Crabhammer54.1
GreninjaWaterDarkWater Shuriken + Hydro Cannon Legacy53.9
ZarudeDarkGrassVine Whip + Power Whip53.1
EternatusPoisonDragonDragon Tail + Dynamax Cannon Legacy52.7
RillaboomGrassRazor Leaf + Frenzy Plant Legacy52.4
QuaquavalWaterFightingWater Gun + Hydro Cannon Legacy51.8

Ranked by damage per second against Trapinch's own defense, at level 40 with a 15 attack IV, one per evolution family.