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Wailmer
#320

Wailmer

Water

Best attacking moveset: Water Gun and Heavy Slam, worth 6.3 damage per second against a neutral target.

Best moveset

Wailmer can learn 12 combinations. Water Gun with Heavy Slam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGrassElectric
ResistsSteelFireWaterIce
Fast attackTypePowerDurationEnergy
RolloutRock151.5s+19
SplashWater01.5s+17
Water GunWater50.5s+5
Charged attackTypePowerDurationEnergy
Body SlamNormal502.0s-33
Heavy SlamSteel702.0s-50
ScaldWater753.5s-50
Water PulseWater653.0s-50

Shiny

Wailmer
Normal
Shiny Wailmer
Shiny

Yes. Shiny Wailmer has been released. Players have found it from: wild, raid, egg, research, photobomb.

Evolution family

Numbers

Max CP1,659 at level 50, 1,468 at level 40
Raid catch838 CP at level 20, or 1,048 if weather boosted (perfect IVs)
Lowest possible raid catch779 CP. Raid encounters can't roll below 10/10/10
Base stats136 attack · 68 defense · 277 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance1 km per Candy
Purify a Shadow one1,000 Stardust and 1 Candy
Size2.01 m and 130 kg

Best moveset against each type

Wailmer does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Rock, Ground, Fire.

AgainstBest movesetDPS
RockWater Gun + Heavy Slam11.1
GroundWater Gun + Scald10.4
FireWater Gun + Scald10.4
IceRollout + Heavy Slam9.9
FairyRollout + Heavy Slam8.6
FlyingRollout + Heavy Slam7.6
BugRollout + Heavy Slam7.6
NormalWater Gun + Heavy Slam6.3
FightingWater Gun + Heavy Slam6.3
PoisonWater Gun + Heavy Slam6.3
GhostWater Gun + Heavy Slam6.3
GrassWater Gun + Heavy Slam6.3
PsychicWater Gun + Heavy Slam6.3
DragonWater Gun + Heavy Slam6.3
DarkWater Gun + Heavy Slam6.3
SteelWater Gun + Scald5.9
ElectricWater Gun + Scald5.9
WaterWater Gun + Body Slam5.7

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Wailmer is actually for.

Counters: what beats Wailmer

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy83.1
ZeraoraElectricVolt Switch + Plasma Fists71.3
KartanaGrassSteelRazor Leaf + Leaf Blade71.1
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy69.7
XurkitreeElectricThunder Shock + Discharge68.9
RoseradeGrassPoisonMagical Leaf + Leaf Storm60.6
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy60.4
DeoxysPsychicCharge Beam + Thunderbolt60.0
ElectivireElectricThunder Shock + Wild Charge59.6
ZarudeDarkGrassVine Whip + Power Whip59.5

Ranked by damage per second against Wailmer's own defense, at level 40 with a 15 attack IV, one per evolution family.