nerfplz.pogo
Bellsprout
#69

Bellsprout

GrassPoison

Best attacking moveset: Vine Whip and Power Whip, worth 8.9 damage per second against a neutral target.

Best moveset

Bellsprout can learn 6 combinations. Vine Whip with Power Whip does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFlyingFirePsychicIce
ResistsFightingWaterElectricFairy
Strongly resistsGrass
Fast attackTypePowerDurationEnergy
AcidPoison111.0s+10
Vine WhipGrass60.5s+5
Charged attackTypePowerDurationEnergy
Power WhipGrass902.5s-50
Sludge BombPoison852.5s-50
WrapNormal603.0s-33

Shiny

Bellsprout
Normal
Shiny Bellsprout
Shiny

Yes. Shiny Bellsprout has been released. Players have found it from: wild, raid, research, photobomb.

Evolution family

Numbers

Max CP1,168 at level 50, 1,033 at level 40
Raid catch590 CP at level 20, or 738 if weather boosted (perfect IVs)
Lowest possible raid catch543 CP. Raid encounters can't roll below 10/10/10
Base stats139 attack · 61 defense · 137 stamina

What it costs

Candy to evolve25 Candy
Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size0.7 m and 4 kg

Best moveset against each type

Bellsprout does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.

AgainstBest movesetDPS
GroundVine Whip + Power Whip13.2
RockVine Whip + Power Whip13.2
WaterVine Whip + Power Whip13.2
GrassAcid + Sludge Bomb12.8
FairyAcid + Sludge Bomb12.8
NormalVine Whip + Power Whip8.9
FightingVine Whip + Power Whip8.9
GhostVine Whip + Power Whip8.9
ElectricVine Whip + Power Whip8.9
PsychicVine Whip + Power Whip8.9
IceVine Whip + Power Whip8.9
DarkVine Whip + Power Whip8.9
FlyingAcid + Sludge Bomb8.0
BugAcid + Sludge Bomb8.0
FireAcid + Sludge Bomb8.0
DragonAcid + Sludge Bomb8.0
PoisonVine Whip + Power Whip5.7
SteelVine Whip + Power Whip5.7

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Bellsprout is actually for.

Counters: what beats Bellsprout

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerate + Mind Blown Legacy95.7
MewtwoPsychicConfusion + Psystrike Legacy82.5
ReshiramDragonFireFire Fang + Fusion Flare Legacy79.5
SalamenceDragonFlyingFire Fang + Fly73.3
ChandelureGhostFireFire Spin + Overheat72.8
MoltresFireFlyingFire Spin + Fly72.1
CinderaceFireFire Spin + Pyroball71.8
VolcaronaBugFireFire Spin + Overheat71.0
DarmanitanFireFire Fang + Overheat70.8
YveltalDarkFlyingGust + Oblivion Wing Legacy70.5

Ranked by damage per second against Bellsprout's own defense, at level 40 with a 15 attack IV, one per evolution family.