Feraligatr
Water
Best attacking moveset: Waterfall and Hydro Cannon, worth 12.0 damage per second against a neutral target.
Best moveset
Feraligatr can learn 20 combinations. Waterfall with Hydro Cannon does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
That set is legacy. Hydro Cannon is only obtainable with an Elite TM or from the event that gave it out, so the Feraligatr you catch today cannot learn it. The best set it can learn now is Waterfall and Hydro Pump, worth 10.9 damage per second.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bite | Dark | 6 | 0.5s | +4 |
| Ice Fang | Ice | 12 | 1.5s | +20 |
| Shadow Claw | Ghost | 6 | 0.5s | +4 |
| Waterfall | Water | 13 | 1.0s | +7 |
| Water Gun Legacy | Water | 5 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Crunch | Dark | 65 | 3.0s | -33 |
| Hydro Pump | Water | 135 | 3.5s | -100 |
| Ice Beam | Ice | 95 | 3.5s | -50 |
| Hydro Cannon Legacy | Water | 90 | 2.0s | -50 |
Shiny


Yes. Shiny Feraligatr has been released. Players have found it from: wild, raid, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 3,230 at level 50, 2,857 at level 40 |
|---|---|
| Raid catch | 1,632 CP at level 20, or 2,040 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,557 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 205 attack · 188 defense · 198 stamina |
What it costs
| Second charged move | 10,000 Stardust and 25 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 2.31 m and 88.8 kg |
Best moveset against each type
Feraligatr does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.
| Against | Best moveset | DPS |
|---|---|---|
| Ground | Waterfall + Hydro Cannon | 19.3 |
| Rock | Waterfall + Hydro Cannon | 19.3 |
| Fire | Waterfall + Hydro Cannon | 19.3 |
| Ghost | Bite + Hydro Cannon | 14.0 |
| Psychic | Bite + Hydro Cannon | 14.0 |
| Ice Fang + Ice Beam | 13.7 | |
| Grass | Ice Fang + Ice Beam | 13.7 |
| Dragon | Ice Fang + Ice Beam | 13.7 |
| Normal | Waterfall + Hydro Cannon | 12.0 |
| Fighting | Waterfall + Hydro Cannon | 12.0 |
| Poison | Waterfall + Hydro Cannon | 12.0 |
| Bug | Waterfall + Hydro Cannon | 12.0 |
| Steel | Waterfall + Hydro Cannon | 12.0 |
| Electric | Waterfall + Hydro Cannon | 12.0 |
| Ice | Waterfall + Hydro Cannon | 12.0 |
| Dark | Waterfall + Hydro Cannon | 12.0 |
| Fairy | Waterfall + Hydro Cannon | 12.0 |
| Water | Bite + Hydro Cannon | 8.5 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Feraligatr is actually for.
Counters: what beats Feraligatr
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 34.0 | |
| Electric | Volt Switch + Plasma Fists | 29.2 | |
| GrassSteel | Razor Leaf + Leaf Blade | 29.1 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 28.5 | |
| Electric | Thunder Shock + Discharge | 28.2 | |
| GrassPoison | Magical Leaf + Leaf Storm | 24.8 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 24.7 | |
| Psychic | Charge Beam + Thunderbolt | 24.5 | |
| Electric | Thunder Shock + Wild Charge | 24.4 | |
| DarkGrass | Vine Whip + Power Whip | 24.3 |
Ranked by damage per second against Feraligatr's own defense, at level 40 with a 15 attack IV, one per evolution family.


