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Mega Camerupt
#323

Mega Camerupt

FireGround

Best attacking moveset: Incinerate and Overheat, worth 14.2 damage per second against a neutral target.

Best moveset

Mega Camerupt can learn 18 combinations. Incinerate with Overheat does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Takes double damageWater
Weak toGround
ResistsPoisonBugSteelFireFairy
Strongly resistsElectric
Fast attackTypePowerDurationEnergy
EmberFire101.0s+10
IncinerateFire322.5s+22
Rock SmashFighting171.5s+12
Charged attackTypePowerDurationEnergy
EarthquakeGround1403.5s-100
Earth PowerGround1003.5s-50
OverheatFire1604.0s-100
Rock TombRock653.0s-50
Scorching SandsGround903.0s-50
Solar BeamGrass1805.0s-100

Shiny

Shiny availability is tracked for Camerupt as a species, on the Camerupt page.

Other forms

Evolution family

Numbers

Max CP3,641 at level 50, 3,220 at level 40
Raid catch1,840 CP at level 20, or 2,300 if weather boosted (perfect IVs)
Lowest possible raid catch1,759 CP. Raid encounters can't roll below 10/10/10
Base stats253 attack · 183 defense · 172 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.91 m and 220 kg

Best moveset against each type

Mega Camerupt does not have one best moveset, it has 6. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Bug, Steel, Grass.

AgainstBest movesetDPS
BugIncinerate + Overheat22.7
SteelIncinerate + Overheat22.7
GrassIncinerate + Overheat22.7
IceIncinerate + Overheat22.7
RockRock Smash + Earth Power18.9
PoisonEmber + Earth Power18.0
ElectricEmber + Earth Power18.0
GroundIncinerate + Solar Beam16.8
FireRock Smash + Earth Power16.3
NormalRock Smash + Overheat15.4
DarkRock Smash + Overheat15.4
WaterRock Smash + Solar Beam15.0
FightingIncinerate + Overheat14.2
FlyingIncinerate + Overheat14.2
GhostIncinerate + Overheat14.2
PsychicIncinerate + Overheat14.2
FairyIncinerate + Overheat14.2
DragonRock Smash + Earth Power12.0

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mega Camerupt is actually for.

Counters: what beats Mega Camerupt

AttackerTypeMovesetDPS
InteleonWaterWater Gun + Hydro Cannon Legacy43.0
KyogreWaterWaterfall + Origin Pulse Legacy42.8
KinglerWaterBubble + Crabhammer40.6
GreninjaWaterDarkWater Shuriken + Hydro Cannon Legacy40.5
QuaquavalWaterFightingWater Gun + Hydro Cannon Legacy38.9
PrimarinaWaterFairyWaterfall + Hydro Cannon Legacy38.3
SharpedoWaterDarkWaterfall + Hydro Pump36.1
CrawdauntWaterDarkWaterfall + Crabhammer36.1
VolcanionFireWaterWater Gun + Hydro Pump36.1
ClawitzerWaterWater Gun + Crabhammer35.3

Ranked by damage per second against Mega Camerupt's own defense, at level 40 with a 15 attack IV, one per evolution family.