Camerupt
FireGround
Best attacking moveset: Incinerate and Overheat, worth 11.1 damage per second against a neutral target.
Best moveset
Camerupt can learn 18 combinations. Incinerate with Overheat does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Ember | Fire | 10 | 1.0s | +10 |
| Incinerate | Fire | 32 | 2.5s | +22 |
| Rock Smash | Fighting | 17 | 1.5s | +12 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Earthquake | Ground | 140 | 3.5s | -100 |
| Earth Power | Ground | 100 | 3.5s | -50 |
| Overheat | Fire | 160 | 4.0s | -100 |
| Rock Tomb | Rock | 65 | 3.0s | -50 |
| Scorching Sands | Ground | 90 | 3.0s | -50 |
| Solar Beam | Grass | 180 | 5.0s | -100 |
Shiny


Yes. Shiny Camerupt has been released. Players have found it from: wild, raid, research, evolution, photobomb.
Other forms
Evolution family
Numbers
| Max CP | 2,479 at level 50, 2,193 at level 40 |
|---|---|
| Raid catch | 1,253 CP at level 20, or 1,566 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,186 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 194 attack · 136 defense · 172 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.91 m and 220 kg |
Best moveset against each type
Camerupt does not have one best moveset, it has 7. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Bug, Steel, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Bug | Incinerate + Overheat | 17.8 |
| Steel | Incinerate + Overheat | 17.8 |
| Grass | Incinerate + Overheat | 17.8 |
| Ice | Incinerate + Overheat | 17.8 |
| Rock | Rock Smash + Earth Power | 14.7 |
| Poison | Incinerate + Earth Power | 14.1 |
| Electric | Incinerate + Earth Power | 14.1 |
| Ground | Incinerate + Solar Beam | 13.1 |
| Fire | Ember + Earth Power | 12.8 |
| Normal | Rock Smash + Overheat | 12.0 |
| Dark | Rock Smash + Overheat | 12.0 |
| Water | Ember + Solar Beam | 11.5 |
| Fighting | Incinerate + Overheat | 11.1 |
| Incinerate + Overheat | 11.1 | |
| Ghost | Incinerate + Overheat | 11.1 |
| Psychic | Incinerate + Overheat | 11.1 |
| Fairy | Incinerate + Overheat | 11.1 |
| Dragon | Rock Smash + Earth Power | 9.2 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Camerupt is actually for.
Counters: what beats Camerupt
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Water | Water Gun + Hydro Cannon Legacy | 56.4 | |
| Water | Waterfall + Origin Pulse Legacy | 56.1 | |
| Water | Bubble + Crabhammer | 53.3 | |
| WaterDark | Water Shuriken + Hydro Cannon Legacy | 53.1 | |
| WaterFighting | Water Gun + Hydro Cannon Legacy | 51.1 | |
| WaterFairy | Waterfall + Hydro Cannon Legacy | 50.2 | |
| WaterDark | Waterfall + Hydro Pump | 47.3 | |
| WaterDark | Waterfall + Crabhammer | 47.3 | |
| FireWater | Water Gun + Hydro Pump | 47.3 | |
| Water | Water Gun + Crabhammer | 46.3 |
Ranked by damage per second against Camerupt's own defense, at level 40 with a 15 attack IV, one per evolution family.


