Aegislash
SteelGhost
Best attacking moveset: Psycho Cut and Shadow Ball, worth 5.7 damage per second against a neutral target.
Best moveset
Aegislash can learn 6 combinations. Psycho Cut with Shadow Ball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Air Slash | 12 | 1.0s | +8 | |
| Psycho Cut | Psychic | 4 | 0.5s | +7 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Flash Cannon | Steel | 100 | 2.5s | -100 |
| Gyro Ball | Steel | 85 | 3.5s | -50 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
Shiny
No shiny yet. New shiny releases show up in the news.
Evolution family
Numbers
| Max CP | 1,746 at level 50, 1,545 at level 40 |
|---|---|
| Raid catch | 882 CP at level 20, or 1,103 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 823 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 97 attack · 272 defense · 155 stamina |
What it costs
| Second charged move | 75,000 Stardust and 75 Candy |
|---|---|
| Buddy distance | 5 km per Candy |
| Size | 1.7 m and 53 kg |
Best moveset against each type
Aegislash does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Rock.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Psycho Cut + Shadow Ball | 8.4 |
| Psychic | Psycho Cut + Shadow Ball | 8.4 |
| Rock | Psycho Cut + Gyro Ball | 6.8 |
| Ice | Psycho Cut + Gyro Ball | 6.8 |
| Fairy | Psycho Cut + Gyro Ball | 6.8 |
| Fighting | Psycho Cut + Shadow Ball | 6.7 |
| Poison | Psycho Cut + Shadow Ball | 6.7 |
| Bug | Air Slash + Shadow Ball | 6.6 |
| Grass | Air Slash + Shadow Ball | 6.6 |
| Psycho Cut + Shadow Ball | 5.7 | |
| Ground | Psycho Cut + Shadow Ball | 5.7 |
| Steel | Psycho Cut + Shadow Ball | 5.7 |
| Fire | Psycho Cut + Shadow Ball | 5.7 |
| Water | Psycho Cut + Shadow Ball | 5.7 |
| Electric | Psycho Cut + Shadow Ball | 5.7 |
| Dragon | Psycho Cut + Shadow Ball | 5.7 |
| Normal | Psycho Cut + Gyro Ball | 4.7 |
| Dark | Psycho Cut + Gyro Ball | 4.7 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Aegislash is actually for.
Counters: what beats Aegislash
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 25.4 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 21.0 | |
| GhostFire | Fire Spin + Overheat | 19.3 | |
| Fire | Fire Spin + Pyroball | 19.0 | |
| BugFire | Fire Spin + Overheat | 18.8 | |
| Fire | Fire Fang + Overheat | 18.7 | |
| Dark | Snarl + Shadow Ball | 18.4 | |
| GhostPoison | Lick + Shadow Ball Legacy | 18.2 | |
| FireFighting | Fire Spin + Blast Burn Legacy | 18.1 | |
| Ground | Mud Shot + Precipice Blades Legacy | 18.1 |
Ranked by damage per second against Aegislash's own defense, at level 40 with a 15 attack IV, one per evolution family.


