Ceruledge
FireGhost
Best attacking moveset: Incinerate and Shadow Ball, worth 13.5 damage per second against a neutral target.
Best moveset
Ceruledge can learn 8 combinations. Incinerate with Shadow Ball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Ember | Fire | 10 | 1.0s | +10 |
| Incinerate | Fire | 32 | 2.5s | +22 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Flamethrower | Fire | 65 | 2.0s | -50 |
| Flame Charge | Fire | 70 | 4.0s | -33 |
| Heat Wave | Fire | 95 | 3.0s | -100 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
Shiny


Yes. Shiny Ceruledge has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 3,586 at level 50, 3,172 at level 40 |
|---|---|
| Raid catch | 1,812 CP at level 20, or 2,265 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,732 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 239 attack · 189 defense · 181 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 5 km per Candy |
| Size | 1.6 m and 62 kg |
Best moveset against each type
Ceruledge does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Bug, Steel, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Bug | Incinerate + Flamethrower | 19.5 |
| Steel | Incinerate + Flamethrower | 19.5 |
| Grass | Incinerate + Flamethrower | 19.5 |
| Ice | Incinerate + Flamethrower | 19.5 |
| Ghost | Incinerate + Shadow Ball | 18.2 |
| Psychic | Incinerate + Shadow Ball | 18.2 |
| Fighting | Incinerate + Shadow Ball | 13.5 |
| Incinerate + Shadow Ball | 13.5 | |
| Poison | Incinerate + Shadow Ball | 13.5 |
| Ground | Incinerate + Shadow Ball | 13.5 |
| Electric | Incinerate + Shadow Ball | 13.5 |
| Fairy | Incinerate + Shadow Ball | 13.5 |
| Normal | Incinerate + Flamethrower | 12.2 |
| Dark | Incinerate + Flamethrower | 12.2 |
| Rock | Ember + Shadow Ball | 11.5 |
| Fire | Ember + Shadow Ball | 11.5 |
| Water | Ember + Shadow Ball | 11.5 |
| Dragon | Ember + Shadow Ball | 11.5 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Ceruledge is actually for.
Counters: what beats Ceruledge
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Astonish + Shadow Ball | 28.8 | |
| Water | Water Gun + Hydro Cannon Legacy | 26.1 | |
| Water | Waterfall + Origin Pulse Legacy | 26.0 | |
| Dark | Snarl + Shadow Ball | 25.9 | |
| GhostFire | Hex + Shadow Ball | 25.7 | |
| GhostPoison | Lick + Shadow Ball Legacy | 25.7 | |
| RockPoison | Rock Throw + Meteor Beam | 25.6 | |
| Ground | Mud Shot + Precipice Blades Legacy | 25.5 | |
| Rock | Smack Down + Rock Slide | 25.4 | |
| Dark | Snarl + Brutal Swing Legacy | 25.1 |
Ranked by damage per second against Ceruledge's own defense, at level 40 with a 15 attack IV, one per evolution family.


